Hello, this is Piotr 👋

I’m a product designer, indie maker, and writer with 15 years of cross-functional experience in the tech industry, striving to make software exciting and effortless to use. I specialize in responsive web design, mobile app design (iOS and Android), and conversational user interfaces.

Cropped screenshot of GreetBot’s landing page

Greet.Bot

Co-founder & CEO · 2018–2022

Conversational Interface Design, Product Management, Responsive Web Design, UX Writing

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Cropped screenshot of GreetBot’s landing page

Wizehire.com

Freelance Product Designer · 2020–2022

Design Systems, User Interface Design, Web Design

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Cropped screenshot of GreetBot’s landing page

Mixbook.com

Freelance UI/UX Designer · 2016–2020

Design Systems, User Interface Design, Wireframe Design

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Cropped App Image from Hiki’s Slack App Directory listing

Hiki.Team

Maker · 2018–2020

Conversational Interface Design, Product Design, UX Writing

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RFCx.org

Freelance UI/UX Designer · 2016–2017

User Interface Design, Responsive Web Design, Wireframe Design

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Galactic Escape tvOS App

Maker · 2016–2017

Art Direction, Game Design, Graphic Design

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Systems Design

Design Systems, Style Guides, Technical Writing

I strive to apply systems thinking throughout the entire design process. Driven by this philosophy, I have contributed to numerous wikis, handbooks, READMEs, code style guides, as well as user-facing instruction manuals, covering topics from file naming conventions to technical documentation for team alignment. I also maintain several open-source style guides, which I use as a starting point in the absence of formal project requirements.

Ecstatic

Framework for naming static files in product design.

Mainframe

Framework for organizing product design files in Figma.

Eventful

Framework for naming shared calendar events.

Motion Design

Motion Design, Motion Graphics, Microinteractions, Animation

Motion is an essential part of product design. It can breathe life into digital experiences and connect with the user so much more than static components ever could. I take a skeuomorphic approach to animation, drawing inspiration from the behaviors of real-world objects and physics of motion, to create interactions that feel familiar and intuitive.

Animated GIF showing a mobile navbar open and close animation
Animated GIF showing a landing page animation
Animated GIF showing a mobile overlay transition animation
Animated GIF showing a like button state change animation
Animated GIF showing different mobile devices
Animated GIF showing a landing page in light and dark color schemes

Writing

Blogging, Content Writing, Editing, Microcopy, Storytelling, UX Writing

I’ve been writing in different capacities for over 15 years. In 2014 I started my personal blog on Medium.com and have since published nearly 150 articles. I write about design, startups, technology, and productivity, occasionally publishing stories from my personal life as well. I leverage my experience as a writer to create engaging content used across a variety of contexts, from microcopy to how-to articles.

User Interfaces Are Not Jigsaw Puzzles

Designing user interfaces is more like solving a Rubik’s Cube than a jigsaw puzzle.

Pitching a New Design? Show Them How You Got There.

The one thing that matters more than your new design is how you came up with it.

DIY Tips for User Interface Design

Color, typography, and layout pointers for indie makers.

What Makes For a Great Conversation With a Bot?

How to design chatbots that people enjoy talking to.

Designing MVPs: Where Do You Start?

If I had to give one piece of advice about designing MVPs this would be it.

Trial and Error in Design

Don’t settle for the first idea that’s good enough. Keep exploring.

Pixelmator Pro vs. Invision Studio: The Tale of Two Product Launches

Two underdogs of the digital design industry are getting ready for take‑off.

Should Machines Speak Like Us?

Machines are getting smarter, but it doesn’t mean they should also sound more human.

Take Your Time With Creativity

Original ideas take more time, not less.